Command & Conquer: Generals – Zero Hour – Townes’ General’s Promotions

zerohour

 

Each of these promotions costs 1 promotion point. Level 3 promotions are unlocked if the player received his third promotion in that specific match, and level 5 promotions are unlocked if the player received his fifth promotion. If a certain support power has multiple levels, higher levels require lower levels to be unlocked first, and when they are, they replace the lower level variant.

 

zh_townes

General Townes is the closest to the vanilla USA army, with the exception that he replaces conventional tanks with his unique Laser Tanks with good performance, but with the drawback that the base’s power must be online at all times. His Avengers are also cheaper, but he is missing an artillery piece.

 

 

Level 1

gen_stealthfighterbuildStealth Fighter
Cooldown:
n/a | Prerequisites: none

Enables Air Fields to build Stealth Fighters.

gen_scoutdronebuildSpy Drone
Cooldown:
1:00 | Prerequisites: none

Deploys a Spy Drone at the selected location. The Spy Drone is a special variant of the Scout Drone that is stealthed and circles around the target area, revealing the fog of war and uncovering other stealthed units. If detected, Spy Drones can be shot down like any other aircraft.

 

Level 3

gen_pathfinderbuildPathfinder
Cooldown:
n/a | Prerequisites: none

Enables Barracks to train Pathfinders.

gen_paradroplevel1Para Drop Level 1
Cooldown:
4:00 | Prerequisites: none

Parachutes 5 Rangers to the target location by a C-130 Hercules.

gen_paradroplevel2Para Drop Level 2
Cooldown:
4:00 | Prerequisites: Para Drop Level 1

Parachutes 10 Rangers to the target location by a C-130 Hercules.

gen_paradroplevel3Para Drop Level 3
Cooldown:
4:00 | Prerequisites: Para Drop Level 2

Parachutes 20 Rangers to the target location by a C-130 Hercules.

gen_a10strikelevel1A-10 Strike Level 1
Cooldown:
4:00 | Prerequisites: none

Calls an A-10 Thunderbolt to attack the target area. The A-10 Thunderbolt is armed with 6 missiles and a machine gun.

gen_a10strikelevel2A-10 Strike Level 2
Cooldown:
4:00 | Prerequisites: A-10 Strike Level 1

Calls 2 A-10 Thunderbolts to attack the target area. Each A-10 Thunderbolt is armed with 6 missiles and a machine gun.

gen_a10strikelevel3A-10 Strike Level 3
Cooldown:
4:00 | Prerequisites: A-10 Strike Level 2

Calls 3 A-10 Thunderbolts to attack the target area. Each A-10 Thunderbolt is armed with 6 missiles and a machine gun.

gen_emergencyrepairlevel1Emergency Repair Level 1
Cooldown:
4:00 | Prerequisites: none

Repairs small amounts of damage to friendly vehicles in the target area.

gen_emergencyrepairlevel2Emergency Repair Level 2
Cooldown:
4:00 | Prerequisites: Emergency Repair Level 1

Repairs moderate amounts of damage to friendly vehicles in the target area.

gen_emergencyrepairlevel3Emergency Repair Level 3
Cooldown:
4:00 | Prerequisites: Emergency Repair Level 2

Repairs large amounts of damage to friendly vehicles in the target area.

 

Level 5

gen_fuelairbombFuel Air Bomb
Cooldown:
6:00 | Prerequisites: none

Calls a B-52 to release a fuel air bomb over the selected location. When the B-52 clears the area, the fuel air bomb explodes and releases clouds of flammable fuel, which quickly ignite and deal damage to ground objects below. The B-52 can be shot down prior to, during, or after releasing the fuel air bomb.

zh_moab

Mother Of All Bombs (MOAB)
Cooldown: 6:00 | Prerequisites: Fuel Air Bomb, Upgrade at Strategy Center

Calls a B-3 to release the Massive Ordnance Air Bomb (MOAB) over the selected location. When the bomb hits the ground, it sends infantry and vehicles in the blast zone flying in the air from its sheer firepower, and considerably damages nearby buildings. The B-3 can be shot down prior to, during, or after releasing the MOAB, but its speed makes this difficult.

zh_leafletdrop

Leaflet Drop
Cooldown: 5:00 | Prerequisites: none

Calls a B-52 to release propaganda leaflets over the selected location. When the leaflets land, they confuse nearby enemy units, which causes them to stop firing for a short period of time. The B-52 can be shot down prior to, during, or after releasing the leaflets.

zh_spectregunshiplevel1

Spectre Gunship Level 1
Cooldown: 4:00 | Prerequisites: none

Calls a Spectre Gunship to circulate around the selected area and fire on any enemy units and structures within the radius with its gattling gun and massive artillery cannon for 10 seconds. The Spectre Gunship can be shot down at any time by anti-aircraft fire.
Note: Vanilla USA and General Townes only have access to Spectre Gunship Level 1. Generals Granger and Alexander can upgrade it up to Level 3.

 

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