Each of these promotions costs 1 promotion point. Level 3 promotions are unlocked if the player received his third promotion in that specific match, and level 5 promotions are unlocked if the player received his fifth promotion. If a certain support power has multiple levels, higher levels require lower levels to be unlocked first, and when they are, they replace the lower level variant.
The People’s Republic of China now has a better overview of enemy forces with the new Listening Post, as well as improved defense and support now that the ECM Tank can be deployed. Their new assault helicopter fills a large void in their air force, and their secondary economy got a much-needed income rate boost.
Level 1
Red Guard Training
Cooldown: n/a | Prerequisites: none
Causes Red Guard to be trained from the Barracks as Veteran.
Artillery Training
Cooldown: n/a | Prerequisites: none
Causes Inferno and Nuke Cannons to be built from the War Factory as Veteran.
Nuke Cannon
Cooldown: n/a | Prerequisites: none
Enables War Factories to build Nuke Cannons.
Level 3
Cluster Mines
Cooldown: 4:00 | Prerequisites: none
Calls a cargo plane to drop mines to the selected location. The cargo plane can be shot down prior to, during, or after dropping mines.
Carpet Bombing
Cooldown: 2:30 | Prerequisites: none
Calls a cargo plane to drop a large quantity of bombs in a straight line leading up to the target area. The cargo plane can be shot down prior to, during, or after dropping bombs.
Artillery Barrage Level 1
Cooldown: 5:00 | Prerequisites: none
Calls off-screen artillery to fire 12 shells at the target area.
Artillery Barrage Level 2
Cooldown: 5:00 | Prerequisites: Artillery Barrage Level 1
Calls off-screen artillery to fire 24 shells at the target area.
Artillery Barrage Level 3
Cooldown: 5:00 | Prerequisites: Artillery Barrage Level 2
Calls off-screen artillery to fire 36 shells at the target area.
Cash Hack Level 1
Cooldown: 4:00 | Prerequisites: none
Steals up to $1000 from a target Supply Center or Supply Stash via the Internet.
Cash Hack Level 2
Cooldown: 4:00 | Prerequisites: Cash Hack Level 1
Steals up to $2000 from a target Supply Center or Supply Stash via the Internet.
Cash Hack Level 3
Cooldown: 4:00 | Prerequisites: Cash Hack Level 2
Steals up to $4000 from a target Supply Center or Supply Stash via the Internet.
Emergency Repair Level 1
Cooldown: 4:00 | Prerequisites: none
Repairs small amounts of damage to friendly vehicles in the target area.
Emergency Repair Level 2
Cooldown: 4:00 | Prerequisites: Emergency Repair Level 1
Repairs moderate amounts of damage to friendly vehicles in the target area.
Emergency Repair Level 3
Cooldown: 4:00 | Prerequisites: Emergency Repair Level 2
Repairs large amounts of damage to friendly vehicles in the target area.
Frenzy Level 1
Cooldown: 4:00 | Prerequisites: none
Increases the firepower of friendly vehicles in a target area by 10% for 10 seconds.
Frenzy Level 2
Cooldown: 4:00 | Prerequisites: Frenzy Level 1
Increases the firepower of friendly vehicles in a target area by 20% for 20 seconds.
Frenzy Level 3
Cooldown: 4:00 | Prerequisites: Frenzy Level 2
Increases the firepower of friendly vehicles in a target area by 30% for 30 seconds.
Level 5
Electro-Magnetic Pulse (EMP) Bomb
Cooldown: 6:00 | Prerequisites: none
Calls a cargo plane to release an EMP bomb over the selected location. The EMP bomb deactivates all buildings and ground vehicles in the target area for a period of time. The cargo plane can be shot down prior to, during, or after releasing the EMP bomb.