Each of these promotions costs 1 promotion point. Level 3 promotions are unlocked if the player received his third promotion in that specific match, and level 5 promotions are unlocked if the player received his fifth promotion. If a certain support power has multiple levels, higher levels require lower levels to be unlocked first, and when they are, they replace the lower level variant.
General Ta Hun Kwai is China’s tank specialist. His tanks come out of the War Factory as veterans and cost less money and time to produce. However, this is done at the expense of the price of his air units, and artillery pieces that are absent from his arsenal.
Level 1
Red Guard Training
Cooldown: n/a | Prerequisites: none
Causes Red Guard to be trained from the Barracks as Veteran.
Battlemaster Elite Training
Cooldown: n/a | Prerequisites: none
Causes Kwai’s Battlemaster Tanks to be built from the War Factory as Elite.
Emergency Repair Level 1
Cooldown: 4:00 | Prerequisites: none
Repairs small amounts of damage to friendly vehicles in the target area.
Level 3
Cluster Mines
Cooldown: 4:00 | Prerequisites: none
Calls a cargo plane to drop mines to the selected location. The cargo plane can be shot down prior to, during, or after dropping mines.
Artillery Barrage Level 1
Cooldown: 5:00 | Prerequisites: none
Calls off-screen artillery to fire 12 shells at the target area.
Artillery Barrage Level 2
Cooldown: 5:00 | Prerequisites: Artillery Barrage Level 1
Calls off-screen artillery to fire 24 shells at the target area.
Artillery Barrage Level 3
Cooldown: 5:00 | Prerequisites: Artillery Barrage Level 2
Calls off-screen artillery to fire 36 shells at the target area.
Tank Drop Level 1
Cooldown: 4:00 | Prerequisites: none
Parachutes 1 Battlemaster Tank to the target location by a cargo plane.
Tank Drop Level 2
Cooldown: 4:00 | Prerequisites: Tank Drop Level 1
Parachutes 2 Battlemaster Tanks to the target location by a cargo plane.
Tank Drop Level 3
Cooldown: 4:00 | Prerequisites: Tank Drop Level 2
Parachutes 4 Battlemaster Tanks to the target location by a cargo plane.
Emergency Repair Level 2
Cooldown: 4:00 | Prerequisites: Emergency Repair Level 1
Repairs moderate amounts of damage to friendly vehicles in the target area.
Emergency Repair Level 3
Cooldown: 4:00 | Prerequisites: Emergency Repair Level 2
Repairs large amounts of damage to friendly vehicles in the target area.
Frenzy Level 1
Cooldown: 4:00 | Prerequisites: none
Increases the firepower of friendly vehicles in a target area by 10% for 10 seconds.
Frenzy Level 2
Cooldown: 4:00 | Prerequisites: Frenzy Level 1
Increases the firepower of friendly vehicles in a target area by 20% for 20 seconds.
Frenzy Level 3
Cooldown: 4:00 | Prerequisites: Frenzy Level 2
Increases the firepower of friendly vehicles in a target area by 30% for 30 seconds.
Level 5
Electro-Magnetic Pulse (EMP) Bomb
Cooldown: 6:00 | Prerequisites: none
Calls a cargo plane to release an EMP bomb over the selected location. The EMP bomb deactivates all buildings and ground vehicles in the target area for a period of time. The cargo plane can be shot down prior to, during, or after releasing the EMP bomb.
Carpet Bombing
Cooldown: 2:30 | Prerequisites: none
Calls a cargo plane to drop a large quantity of bombs in a straight line leading up to the target area. The cargo plane can be shot down prior to, during, or after dropping bombs.