Developer EA Phenomic (2011 – 2013) | EAsy Studios (2013 – 2015) | Envision Entertainment (2015 – present)
Publisher Electronic Arts
Platforms Web browser (supports Firefox 4.0+/Chrome/Internet Explorer 9+)
Release Date 24.05.2012
Play Official website
What is Tiberium Alliances?
Tiberium Alliances is the first (and so far only) browser-exclusive game in the Command & Conquer series, which was announced on 13 December 2011.
Players control a base, and can place and upgrade buildings. Upgrading the base is how players gain ranks. Players collect the following resources in their base and by combat: Green Tiberium, blue crystals, power, credits, and research points. Attacking other players and Mutant forces is governed by command points, which regenerate over time. Research points are used to unlock new units. The base is divided into buildings, defense, and offense sections. The map is a large circle, with the Forgotten controlling the center, and players must drive toward the center and form alliances. Players control a static army, which must be repaired after taking damage; units can be leveled up just like buildings. There is a time limit during the combat stage.
While nominally free-to-play, the game features microtransactions that bypass limitations. An unannounced version for tablets was in the works, but was eventually cancelled. It was also to have a sequel called Red Alert Alliances, but it was cancelled when Phenomic was closed in 2013.
The game was announced as a side-project to the eventually cancelled Generals 2, but has received a negative response from core players regardless. While it has become gradually forgotten in common community parlance, it still remains online and active.
Find out more?
You can look at it all by browsing the menu to the right.