Developer BreakAway Games, EA Los Angeles
Publisher Electronic Arts
Platforms Windows, Xbox 360, Xbox One, Xbox Series X|S
Release Date (Win) 24.03.2008 (US) | 27.03.2008 (DE/FR/NL/IT/HR/NO/FI/PL/AU) | 28.03.2008 (UK/ES/CZ/BR) | 31.03.2008 (RU) | 04.04.2008 (NZ) | 13.11.2009 (WW – Steam)
Release Date (X360) 23.06.2008 (US) | 27.06.2008 (EU/NZ)
Release Date (X1) 24.01.2019 (WW)
Release Date (XSX) 09.11.2020 (WW)
Current Version 1.02 (Windows only)
DRM SecuROM v7 + serial key (retail) | Steam API (Steam) | Origin DRM (Origin)
Buy Steam | Origin | MS Store (Xbox One/Series)
What is Kane’s Wrath?
Kane’s Wrath is the expansion pack for Command & Conquer 3: Tiberium Wars which, story-wise, centers around Kane. There is only one singleplayer campaign, played from the Nod perspective, and spans over 20 years – from the rebirth of the Brotherhood of Nod after the Second Tiberium War, through the dramatic events of the Third Tiberium War, and beyond. Development was largely outsourced to BreakAway Games, a studio which specialized in making authorized expansion packs for larger studios.
Aside from new units for all the existing factions, there are 6 new subfactions that spawned from the base factions. Like in C&C Generals: Zero Hour, subfactions stress some aspects and neglect others (e.g. the Black Hand focuses on infantry and flame weaponry, but lacks stealth technology and air units).
New game modes have been created. The Windows version got Global Conquest, which is played in a turn-based fashion on the world map, with each side having its own set of objectives and getting access to all of its subfactions, while battles can be either automated or played in the usual RTS mode like playing a skirmish match. The Xbox 360 version got Kane’s Challenge, a series of simple clashes where Kane tasks his new commander with attacking one subfaction at a time to prove his worth and knowledge of both friendly and hostile arsenals.
The Xbox 360 version received an improved radial interface, and does not require Tiberium Wars to run. Retail releases of the Windows version came with beta keys for Red Alert 3.
Kane’s Wrath had a lot of factors going against it – mistakenly using a buggy, pre-1.00 build of Tiberium Wars as its base, having to patch up the lore questions unanswered since Firestorm, and a short support cycle further burdened by the core team working on Red Alert 3 while KW development was given to a different studio. Even against such odds, Kane’s Wrath is generally deemed an improvement over its base game for the sheer amount of new content and ideas, having outlasted it in competitive spaces and casual comp-stomps alike.
Command & Conquer 3: Kane’s Wrath was one of the official games at the World Cyber Games in 2008.
Names in different languages
- Simplified Chinese: 命令与征服 3: 凯恩之怒
- Traditional Chinese: 終極動員令 3: 肯恩之怒
- French: Command & Conquer 3: La Fureur de Kane
- German: Command & Conquer 3: Kanes Rache
- Italian: Command & Conquer 3: L’ira di Kane
- Korean: 커맨드 & 컨커 3: 케인의 분노
- Polish: Command & Conquer 3: Gniew Kane’a
- Russian: Command & Conquer 3: Ярость Кейна
- Spanish: Command & Conquer 3: La Ira de Kane
- Thai: คอมมานด์ & คองเคอร์ 3: เคนแรธ
ESRB: Teen | Animated Blood, Mild Language, Violence, Online Interactions Not Rated by the ESRB
PEGI: 16 | Violence
USK: 16 (standard edition) | 18 (“Originalversion”)
OFLC (AU): M | Moderate Violence
OFLC (NZ): M
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