Throwback Thursday for 19th October

Throwback Thursday for 19th October

CNCNZ News |

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In today’s Throwback Thursday, we remember the origins of yet another Command & Conquer icon – the Obelisk of Light. It’s been present in every single Tiberium universe game, and has remained fundamentally the same since its first appearance. In the original Command & Conquer, it was Nod’s advanced anti-surface defense structure and the counterpart to the GDI Advanced Guard Tower. Zapping everything in a wide range, the Obelisk of Light made sure no GDI scum came close to Nod bases, and making a powerful and satisfying sound when doing so.

Remember, you can click on the preview to see a larger and more detailed image. Don’t forget to check out the Throwback Thursdays archives if you’ve missed a week. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We also encourage you to share this on social media using the hash tags #ThrowbackThursday, #CnCTBT and #CNCNZTBT.

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C&C Music Monday – Destroy

C&C Music Monday - Destroy

CNCNZ News |

For this week’s Music Monday, we picked the track Destroy from Red Alert 2. One of the more popular tracks which made it to the (criminally short and rare) Ultimate Collection soundtrack list, Destroy is one of the most intense tracks in the series, featuring excellent guitar sections. A new track will be posted next Monday. And as always, don’t forget to share this on social media using the hashtags #CnCMusicMonday and #MusicMonday. Also be sure to follow our new C&C Radio feature on the main site for more C&C music!

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OpenRA Stable Version 20171014 Released

OpenRA Stable Version 20171014 Released

CNCNZ News |

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The stable branch of OpenRA was updated to version 20171014 this Saturday. The most important change is that OpenRA’s mods (Tiberian Dawn, Red Alert and Dune 2000) are now launched separately instead of through a unified interface, which is a change which first appeared in the playtest build 20170722. Other changes include a command bar visibly inspired by the one from Tiberium Wars, nine new campaign missions for Dune 2000, reworked building targeting and the way they take damage, new search and filtering options in the map editor, improved global chat interface, performance and memory usage optimizations related to music playback, community-approved balance changes and much more. For more information and download links, visit OpenRA’s official website.

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C&C LEGO: The Expansion Pack – Crates

C&C LEGO: The Expansion Pack - Crates

CNCNZ News |

The newest episode is here! This time, it’s all about crates.  One thing that always irritated me (and I’m sure many of you) is when you’d send your men after a crate, only for it to disappear and spawn somewhere else right before you got to it!  Let’s hope the boys in this video have some better luck.

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New C&C fansite: CNC-365.com

New C&C fansite: CNC-365.com

CNCNZ News |

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A new C&C fansite has opened, called Command & Conquer 365.  Run by the Command & Conquer 365 team, it appears that C&C 365 is going to be a news site, bringing you the latest in news around the C&C community. You can check out their site or their social media with any of the following links:

Keep in mind, the site is still being built, so you may find some empty pages, but don’t fret, they’ll have everything running smoothly as they build more content.

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Throwback Thursday for 12th October

Throwback Thursday for 12th October

CNCNZ News |

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In today’s Throwback Thursday, we feature an Easter egg from Red Alert 3 – the replica of the EA Los Angeles building in Red Alert 3, more specifically the sixth Imperial mission “Rage of the Black Tortoise”. It appears near the player’s base, with the following tooltip: “The space-time continuum could be irreparably damaged should this studio come to harm”.

Remember, you can click on the preview to see a larger and more detailed image. Don’t forget to check out the Throwback Thursdays archives if you’ve missed a week. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We also encourage you to share this on social media using the hash tags #ThrowbackThursday, #CnCTBT and #CNCNZTBT.

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C&C Music Monday – Slave to the System

C&C Music Monday - Slave to the System

CNCNZ News |

For this week’s Music Monday feature, we picked another very well-known tune – “Slave to the System” from Tiberian Sun: Firestorm. Apart from being in the standard Firestorm playlist, this track was played in both the GDI and Nod final missions (Core of the Problem) when CABAL’s Core Defender was unleashed on the battlefield, so it was an apt final boss theme. A new track will be posted next Monday. And as always, don’t forget to share this on social media using the hashtags #CnCMusicMonday and #MusicMonday. Also be sure to follow our new C&C Radio feature on the main site for more C&C music!

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CNCNZ.com Open Game Night, 6th October

CNCNZ.com Open Game Night, 6th October

CNCNZ News |

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In this special month of October which marks CNCNZ.com’s 20th anniversary, we will be hosting Game Nights every Friday. From the classic C&C titles to popular mods, we will be playing it all on our Discord server! If there is enough interest we can make it a contest to determine the #1 player of each Game Night, but otherwise these Game Nights will be casual gaming sessions as we chill together and enjoy games with friends.

For this first Game Night of the month, there is no set time and no particular game we are focusing on. This is but an open invitation to come by our Discord server, connect within our community, and get some games going. The invite link can be found here, and we hope to see some faces old and new! I myself may be in late this evening, though if you catch me I will be down to play! Let’s make these Friday nights our nights for C&C games!

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Throwback Thursday for 5th October

Throwback Thursday for 5th October

CNCNZ News |

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In today’s Throwback Thursday, we remember one of the most well-known cancelled features in a Command & Conquer game – the Dropship loadout system that was to appear in Tiberian Sun. By this idea, the campaign missions were to feature a structure called the Dropship Bay (which still has its art and rules in the game files, but with missing art coding), which would have been a drop point for Orca Dropships that would have held the units the player chose before a mission as reinforcements. Contrary to popular belief, this feature was not cut due to time constraints, but, according to Tiberian Sun producer Rade Stojsavljević in a 2000 article for Gamasutra, simply because the team felt it was unnecessary. The Dropship Bay itself was recycled as the Upgrade Center. A modified version of the first GDI mission which has this feature enabled (without the Dropship Bay) can be found in the downloads section of the XCC home page.

Remember, you can click on the preview to see a larger and more detailed image. Don’t forget to check out the Throwback Thursdays archives if you’ve missed a week. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We also encourage you to share this on social media using the hash tags #ThrowbackThursday, #CnCTBT and #CNCNZTBT.

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Red Alert 3 Unofficial Patch 1.12.6 Released

Red Alert 3 Unofficial Patch 1.12.6 Released

CNCNZ News |

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The unofficial 1.12.6 patch for Red Alert 3 has been released. It includes 29 new bugfixes, including the fix for one banned exploit, raising the total bugfix count to 64. Many prior graphical additions were reverted and new, more practical changes have been made. The patch comes in the form of skirmish/multiplayer map packs which can not be properly transferred online (so each player must download them from the original source individually), which will become ranked on the C&C:Online server. Note that only the English version is supported at this time. For more information and the download link, click here.

UPDATE (2017/10/05): A Chinese version is now available as well.

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