25 Years Online
Anniversaries have a tendency to creep up on one. It’s a big one this time – this very site is 25 years online, maintaining its position as oldest English-speaking (and second-oldest in general, behind only the French CnCSaga) Command & Conquer fansite still up. Times have definitely changed for the franchise in these 25 years.…
C&C Remastered Collection Patch 745903.1 Released
Yet another surprise patch for the Command & Conquer: Remastered Collection has arrived yesterday, reporting ingame as 745903.1. It’s a small one, with the differential download “weighing” a mere 112 KB on Steam, and features new digital signatures in the executable and main DLLs, as well as fixed support for Intel Xe Graphics chipsets on…
C&C Remaster map editor is being improved by Nyerguds
As most people know, the C&C Remastered map editor has some issues. The special waypoints in TD are wrong due to some misguided dev putting in 8 multiplayer waypoints, and there are a bunch of random errors and usability issues. In September 2021, Rampastring took it upon himself to fix some of the most glaring…
GenPatcher 2.0 Released
After a successful first version, GenPatcher 2.0 has finally arrived. As before, this tool streamlines the installation, patching and configuring process for C&C Generals and Zero Hour on modern systems, implementing multiple fixes at once and tackling pretty much all known causes for problems in setting the game up. This new version, which had been…
First Sole Survivor Servers in 20 Years In Development
On 1 January 2002, official Sole Survivor servers on (the now also former) Westwood Online were shut down, leaving the series’ first multiplayer-centric title without a way to play online. Only repetitive 15-minute deathmatches against AI opponents have been available to us since then. A small group of community members (OmniBlade, CCHyper, tomsons26) have taken…
So, where has 2021 gone?
Remember us? No? Thought so. As you may have noticed, the site has been scarcely touched since June. This only partly has to do with the usual excuses of real life stuff (professional and private), diverting attention to other and far larger projects (working on an unannounced RTS for 3D Realms/Slipgate Ironworks, maintaining and adding…
Trailer of Dawn of Tomorrow released
After a decade of work, Kilkakon is finally ready to release his massive storyline-centered total conversion mod for Tiberian Dawn, named “Dawn of Tomorrow”. It features tons of new units, structures and terrain, and a story line replacing the normal campaigns, which features a complete custom-made world map for mission selection, and animated briefing…
C&C Remastered – Mod Support, Open Source and LAN
In yet another update on the C&C Remastered Collection, Jim Vessella posted about a hot topic among fans – mod support. While C&C games have mostly been moddable thanks to community tools like XCC Utilities, FinalBIG, OS BIG Editor, and numerous others, with only late SAGE games getting semi-proper mod SDKs, this time we’ll get…
C&C Remastered – Collector’s Edition Delays, Game Itself On Track
Jim Vessella has made his first update on the C&C subreddit since the COVID-19 outbreak. Despite all teams working from home, the Remastered Collection is on track for release and is in the process of finalization. However, the shipment of collector’s editions by Limited Run has been delayed for autumn, but customers will be getting…
C&C Remastered Collection – April-May 2020 News
From around the net, more C&C Remastered news has popped up in the past few weeks, including previews, interviews and videos. There are also 3 new screenshots in 4K quality. Here’s a list with hyperlinks to all the recent news on the Remasters: Preview: PC Gamer Preview: PCGamesN Preview: RockPaperShotgun Preview: ScreenRant Preview: WCCFTech First Look at…