Category Command & Conquer News

GenTool Version 7.5 Available

3WQnwGU.png

GenTool, xezon's extension for Generals and Zero Hour, has finally received a new update, 7.5 to be exact. Here's what's new: New Features 7.5
  • Enabled reveal of random colors and start positions with Random Balance
  • Enabled extra camera height in singleplayer missions
  • Enabled low camera pitch values in singleplayer missions
  • CNC Online: Added 2v2 ladder scoreboard and points preview
  • Added menu display option to disable ticker/event/ladder displays
  • Added support for chain loading other d3d8 files (d3d8x.dll, -proxy custom.dll)
  • Added MDS checks for detecting maphack with buildings during replay playback
  • Added support for custom camera heights in mods and custom maps (singleplayer, online)
Fixes/Improvements 7.5
  • Disabled GenTool initialization in WorldBuilder
  • Changed scroll speed value steps in GenTool menu
  • Changed the ini file validation to accept the modification of a variety of UI related files
  • Improved the screenshot feature to allow taking images without limitations (F11 button)
  • Improved Anti Cheat
  • Improved MDS performance
  • Improved internal memory management and performance
  • Fixed a bug that caused wrong ticker event times for American time zones (UTC-x)
  • Fixed potential crashes
  • Refactored major parts of code
You can get it from the official GenTool website, or here from CNCNZ.com.

BREAKING: C&C 1 and Red Alert 1 First to Get Remasters, Klepacki is Back!

This video alone will tell the story. C&C 1 and Red Alert 1 are the first to get remasters, Frank Klepacki is back, and Petroglyph Games is involved. More info here.

Community News – 14 November 2018

aEPwLqe.png

Here's a set of new developments all throughout the community in the recent days:

C&C Rivals News – Fall 2018

Despite controversy among the community, C&C Rivals continues development. Here's what's been happening on that front.

cncnznews.png

That's all for now, Commanders.

Frank Klepacki and The Tiberian Sons to Perform C&C Music Live in January 2019

Frank Klepacki and the Tiberian Sons.jpg

A truly unique event has just been announced a few hours ago. The legendary video game composer Frank Klepacki will join forces with the band The Tiberian Sons, who are known for their video game theme metal covers, including Hell March To The Apocalypse. They will perform Command & Conquer themes live at MAGFest in National Harbor, Maryland (just outside Washington D.C.) that will take place on January 3rd-6th, 2019. More info can be found on the official MAGFest website. Let's hope it will be recorded and posted online, because that just sounds too awesome to miss!

C&C Community News – 16 October 2018

aEPwLqe.png&key=c7f747cbb31758f544cd76d2

Sometimes, things happen in just a short time in this community, usually after a long lull.

  • Our friend @Banshee from Project Perfect Mod wrote an intriguing article on the importance of proper UI in Command & Conquer.
  • OpenRA fan who goes by the handle N/a made the October 2018 issue of the OpenRA magazine called “The Chrono”, which you can read here.
  • The project that was until now known as RedAlert++ is now renamed to Chronoshift. It is still very much in development despite being publicly silent for the most part, with a public repository expected to be released within the next week or so.

Dev Detector: Eric Gooch

dev02news.jpg

Welcome, everyone, to the second Dev Detector interview! If you're just joining us, it's our new feature where we catch up with former Command & Conquer developers, reminisce on the good old days and perhaps learn a thing or two from behind the scenes.

In this iteration, our guest is Eric Gooch, artist at Westwood Studios between 1992 and 2003, currently a freelancer working for Bend Studio, and best known to the community as the iconic character Seth from the original Command & Conquer from 1995. We've asked him about the process of imagining units and other objects, the origin story of his role as Seth, his current project, and more. Read it all right here.

BREAKING: Jim Vessella Confirms EA’s Interest In PC C&C Titles

97KccUg.png

We’ve just received word that Jim Vessella, former EA Los Angeles producer (followers of Battlecast Primetime have seen him repeatedly) and current developer on C&C Rivals, has made an official statement on the OpenRA website about EA‘s interest in making a PC Command & Conquer game, which includes the possibility for remastering classic titles for the upcoming 25th anniversary of the series. Here is the entirety of his post:

Fellow Command & Conquer fans,

My name is Jim Vessella, and I’m a Producer at Electronic Arts. Ten years ago I had the pleasure of being on the production team for Command & Conquer 3 and Red Alert 3, along with being the Lead Producer on Kane’s Wrath. During those years, some of my favorite moments were interacting with our passionate community, whether at our onsite Community Summits, on the forums, or while attending various events such as Gamescom.

As most of you may know, we recently announced Command & Conquer: Rivals, a mobile game set in the Command & Conquer universe. Following the reveal of Rivals, we heard you loud and clear: the Command & Conquer community also wants to see the franchise return to PC. And as a fan of C&C for over 20 years, I couldn’t agree more. With that in mind we’ve been exploring some exciting ideas regarding remastering the classic PC games, and already have the ball rolling on our first effort to celebrate the upcoming 25th Year Anniversary.

We are eager to hear your feedback to help influence our current thoughts for PC and what comes next. Over the next few weeks we’ll be talking to fans in a variety of ways. In the meantime, please share your thoughts here on the OpenRA forums.

As a long time C&C fan and developer, I am just as passionate about the C&C franchise as you are, and look forward to hearing your thoughts as they help us shape the future of C&C at EA!

Thanks!
Jim Vessella
Jimtern

EDIT: There's also a Reddit thread going on with Jim Vessella answering some questions and concerns.

C&C Community News – 10 October 2018

aEPwLqe.png

Here's what's recently been happening in the Command & Conquer community:

  • The Mental Omega APYR mod for Yuri's Revenge received a two-page feature in the November 2018 issue of the PC Gamer UK magazine! It seems to be geo-blocked to other countries on Google Play and other online stores it can be accessed on, but we can only hope it will pop up on the main PC Gamer website eventually.
  • The Red Resurrection mod for Yuri's Revenge received the 2.2.9 patch a few weeks ago, sporting changes to Japan, Yugoslavia, Europe, and the Confederation factions, 17 new skirmish/multiplayer maps, balance changes and bug fixes, with the full changelog available here.
  • The Second Tiberium War standalone mod for Tiberian Sun is back with a new unit list for the upcoming 2.0 release, and they look quite faithful to the Tiberium universe spirit.
  • The Final War mod for Yuri's Revenge is out with version 1.0 and even a soundtrack patch
  • Renegade-X received the 5.361 patch that rebalanced the game, added new maps, and started dealing with radio spam, and patch 5.362 is already on the way with a full list of tweaks available on their website.

CNCNZ.com Roundtable Discussion #37

2017 logo roundtable new.png

The fan favourite feature on CNCNZ.com, the Roundtable Discussion, is back after 3 and a half years of silence! For the thirty-seventh instalment of the discussion, we brought some of the Command & Conquer community leaders to express their opinions on the topics of: reactions and opinions on C&C Rivals, state of apathy and laziness in the community, community projects, what other RTSes we are playing, what an ideal RTS would look like, and the future for the RTS genre.

Be sure to also take a look at our archive of all previous Roundtable Discussions.

eXTReMe Tracker