Tag: Command & Conquer 3

Throwback Thursday for 20th July

This week in our Throwback Thursday feature, we look at the evolution of the first Tesla Tank in the Red Alert universe. It first appeared in the Counterstrike mission “Legacy of Tesla” with the appearance of a Mobile Radar Jammer, as a campaign-only unit. In development builds of The Aftermath, it sported a similar chassis,…

By CNCNZ Staff 21 July 2017 Off

Mental Omega Patch 3.3.2 Released

Patch 3.3.2 for the Mental Omega APYR mod has been released. Along with balance changes and bug fixes, this patch implements Ares DLL version 0.Dp1, some new unit artwork, new Act Two and co-op missions, the Tech Reinforcement Pad, the Chronoboost support power for all Allied subfactions, briefings for many existing Act Two and co-op…

By CNCNZ Staff 15 July 2017 Off

C&C Music Monday – Underlying Thoughts

 [youtube id=”csK_AoU5MbE”] In this week’s Music Monday feature, we feature the track Underlying Thoughts from Red Alert: Counterstrike. It’s a very slow and moody track, with a sample at the start and end reminding of submarine sonar pulse sounds. A new track will be posted next Monday. And as always, don’t forget to share this…

By CNCNZ Staff 11 July 2017 Off

CNCNZ.com Game Nights and Discord

For quite a while, I’ve wanted to make a multiplayer event for forum members and followers of CNCNZ.com where we’d just chill and play some fun matches together without any competitive pressure unless agreed upon otherwise. And so, our first Game Night will take place on Saturday, 15 July, at 19:00 GMT, in Red Alert…

By CNCNZ Staff 10 July 2017 Off

Throwback Thursday for 6th July

It’s time for Throwback Thursday again! This week, we remember one of the more bizarre superweapons in Command & Conquer – the Allied Weather Control Device from Red Alert 2. Developed by Albert Einstein (because of course it was), this device was capable of firing a beam into the sky which would move clouds above…

By CNCNZ Staff 7 July 2017 Off