Description: Nod has a refinery. GDI wants it. Nod doesn’t want them to have it. Who will prevail?
About this episode: We’ve all been there. You have the one engineer that is critical to the mission, and yet for whatever reason, he is always in front of the group, and he is always the first unit targeted by practically every enemy. The second you think you’re on top of things, you lose him for just a moment, and he’s right there getting shot before you have time to move him back. I sort of cheated a save in right before he gets shot, but of course, that never happens. No, you’ve forgotten to save since the beginning of the mission, and he’s dead, so you have to start all over again.
I think with this episode, I was already moving into a mission-based series, because I believe either the second or the third mission in Tiberian Dawn involves capturing a Nod refinery. So of course, I had to make a video of the men capturing a refinery. Looking back on it, I feel I really exemplified the process of attempting to complete the typical mission with nothing but a few soldiers at your disposal. It was never an easy task. The enemy always seemed to have at least one buggy at the worst place, and it was able to spot your men beyond a wall, a mountain, and then some. These guys are just lucky they don’t have a grenadier in their squad to blow them all up.