Free Basic Units
This is where you start, grunt. The bottom of the food chain. The common infantry, dying what you’re good at. You’ve got your basic machine gun and a pistol. You’ll do better to hunt enemy infantry rather than vehicles.
Range for power is a tough trade-off to make, but if you decide to take your shotgun out into the world, you’ll need to get in close to be deadly, but in close quarters, you’ll mow’em down
Want to go hunt that Nod Harvester? Here’s your best free tool to do it with. The Grenade Launcher works great against enemy vehicles and is excellent for laying down fields of indirect fire.
Equipped with a semi-automatic rifle with a 10 round capacity magazine and an inventory of a maximum of 60 rounds. They are most effective against other infantry units at medium range.
It’s a thankless job, but somebody’s gotta do it. Weapons? You’re lucky to get a pistol! But, on the other hand, you are lugging around some remote C4, your timed C4 and your repair gun. You can repair infantry, vehicles and buildings, plus that repair gun also disarms C4 and those pesky nuke beacons.
Who needs accuracy when your spitting out rounds in a rapid-fire hurry? Not all that effective against vehicles, but you can certainly shred through enemy soldiers.
Got tank problems, huh? Here’s where to start. Start pounding rockets into those Light Tanks and watch them explode before your very eyes.
McFarland is equipped with a 12 flak round capacity magazine flak cannon and an inventory of a maximum of 60 flak rounds. Excellent to use against other infantry units and light armoured vehicles.
Like pulling up the rear, huh? Well, the Sniper Rifle will let you do just that . find a nice dark corner, hide out and pick off enemy infantry at your leisure.
Want stronger rockets, a better range and more tank-stopping power? Gunner’s your man with the plan.
Patch is equipped with a powerful explosive-rounds firing Tactical Rifle. Very good against infantry and vehicles. But not very effective against buildings at all.
For those times where the Sniper Rifle just isn’t enough, try the Ramjet Rifle. Designed to penetrate through infantry armour, the Ramjet Rifle truly is a sniper’s best friend.
Armed with a very powerful Personal Ion Cannon which fires 4 rounds per magazine at a time and has an inventory of a maximum of 32 rounds. Excellent against flying and other high armoured vehicles. Will do reasonable damage against buildings.
The Volt Auto Rifle doesn’t have the range of the Personal Ion Cannon, nor is it as great at annihilating infantry as the Ramjet Rifle, but when you need to stop Flame Tanks, there’s nothing better.
Being an engineer is a thankless enough job, so why would you want to be an advanced engineer? How about the ability to take down a building by yourself? Chuck both of your timed C4’s onto an MCT, add a remote C4 or two, and voilà . building destruction, party of one! You also sport the proximity mines, although remember your team can only have a total of 30 proximity mines and remote C4s in play at any one time. Any more than that and they’ll start disappearing.