GAMES: Command & Conquer Renegade – Nod Vehicles

renegade

nod_buggyNod Buggy
Cost: 300
Occupants: 2
Primary Fire: Machine Gun
Secondary Fire: N/A

Built for speed, and built cheap. Excellent for recon, and if a GDI Engineer happens to get in the way, drive through please.

 

mobile_artilleryMobile Artillery
Cost: 450
Occupants: 2
Primary Fire: Cannon
Secondary Fire: N/A

The Mobile Artillery is slow to fire, slow to move and lightly armoured, but boy does it pack a punch.

 

light_tankLight Tank
Cost: 600
Occupants: 2
Primary Fire: Cannon
Secondary Fire: N/A

Nod traded armour for speed, and the Light Tank is the result. While in a straight on fair fight the Light Tank will always lose against a GDI Medium Tank, the Light Tank can always use its speed to its advantage.

 

nod_apcArmoured Personnel Carrier
Cost: 500
Occupants: 6
Primary Fire: Machine Gun
Secondary Fire: N/A

It may not move too fast, but it’s got plenty of armour. You and five of your friends can go pay the GDI base a visit.

 

flame_tankFlame Tank
Cost: 800
Occupants: 2
Primary Fire: Dual Flame-throwers
Secondary Fire: N/A

Flame Tanks are heavily armoured and will rip through buildings and tanks like nobody’s business, but aren’t the fastest vehicles in Nod’s arsenal.

 

stealth_tankStealth Tank
Cost: 900
Occupants: 1
Primary Fire: Rockets
Secondary Fire: N/A

Sometimes it’s best not to be seen. Two rockets are good for hunting vehicles, but the most fun a stealth tank can have is running over infantry who can’t even see them.

 

nod_apacheApache Attack Helicopter
Cost: 1500
Occupants: 1
Primary Fire: Machine Gun
Secondary Fire: Rockets

The Apache is a fast speedy attacking option, Perfect base assaults or cleaning up enemy infantry.

 

nod_chinookChinook Transport Helicopter
Cost: 1500
Occupants: 5
Primary Fire: N/A
Secondary Fire: N/A

The Chinook is nothing but a transport helicopter, it is able to drop infantry in the field.

 

Back to Command & Conquer Renegade Index

eXTReMe Tracker