Command & Conquer: Renegade | Multiplayer Maps (Page 1)
Files On This Page:
[ Pages:
1 |
2 |
3 |
4 |
5 ]
C&C Back 2 Back
|
Description: GDI and Nod have constructed bases back to back with a thin mountain range between. You can access the enemy base via either the two flanks around the mountains, or infantry can go through a tunnel underneath them. Tunnel entrances are by each refinery and lead down to a Tiberium Sewer where the two refineries waste ends up. Flying vehicles are supported.
|
 |
- Creator/Author:
CrazyBastard
- Website:
N/A
- File Size:
4.71 MB
|
C&C Basin TS
|
Description: This is updated version of AircraftKiller's originial C&C Glacier map and C&C Glacier Flying. Added some various things, like the original Medium Tank, falling snow, more texturing, bug fixes, and some other minor issues. This is a remake of the C&C Glacier Flying map. This one is non-flying of the original map designed by Tse-Cheng Lo of the former Westwood Studios. It's more along the lines of how AircraftKiller wanted the map to look like.
|
 |
- Creator/Author:
Aircraftkiller
- Website:
N/A
- File Size:
3.37 MB
|
C&C Battle Creek
|
Description: A large storm has just left the this battlefield but the floods keep coming. A river has formed seperating half of your base so be warned. You can hear the battle still raging on as you enter the battlefield... destroyed vehicles... crashed aircraft.
|
 |
- Creator/Author:
o0commander0o
- Website:
N/A
- File Size:
469 KB
|
C&C Battlefield
|
Description: This is a re-make version of the C&C Field map, it's basically a battle field setting, the tunnels are not accessible and base defences have been disabled. The buildings do not take damage. Features a custom made tower made out of components of other objects.
|
 |
- Creator/Author:
TankClash
- Website:
N/A
- File Size:
1.62 MB
|
C&C Beach
|
Description: A personal creation of Aircraftkiller's which depicts a beach he has always wanted to visit. A GDI Gunboat sits offshore and is able to be climbed into by using the ladder on the side. Press E to climb the ladder. Weapon and armour spawns are around the beach. Your main objective is to gather enough cash to place a Nuclear Strike Beacon\Ion Cannon Beacon on the pedestal in the center of the beach.
|
 |
- Creator/Author:
Aircraftkiller
- Website:
N/A
- File Size:
1.55 MB
|
C&C Blizzard
|
Description: This is a snowy map. It has a night time setting that creates a new level of gameplay for C&C Renegade. The map has custom defensive structures and a full base including silos. There are two entrances and exits with sniper and infantry cover in the field. There are also places to in the field to sneak past with tanks.
|
 |
- Creator/Author:
ArcticPrism
- Website:
N/A
- File Size:
9.25 MB
|
C&C Bunkers
|
Description: Another missing Westwood Studios map for Renegade. Numerous bunkers adorn the cliff tops. The bases are easily stormed without a good defense. GDI has a single controllable Guard Tower behind the Advanced Guard Tower and Nod has a single controllable Turret in front of the Obelisk of Light.
|
 |
- Creator/Author:
Aircraftkiller
- Website:
N/A
- File Size:
2.47 MB
|
C&C Bunkers V2
|
Description: This map is set right before Tiberian Sun begins. Skies are clouded over, dark atmosphere, and fog is present no matter where you go. Recon Bikes have been enabled. The Nod APC was taken out in favor of Recon Bikes that cost $500. The Mammoth Tank was improved, as it was too weak for its cost of $1,500. Its cannon range was increased, cannon damage increased, and missile range increased. The missile range is the definite upgrade for it... The cannon upgrade is negligble.
|
 |
- Creator/Author:
Aircraftkiller
- Website:
N/A
- File Size:
6.18 MB
|
C&C City Flying Exp
|
Description: The first map fitted for online flying. THe map was originally designed to be a flight enabled map, which Eric had started on about two years ago. Last year, Devinoch, aka Cliff Hicks, announced that Helicopter Pads would not appear in any of the flying maps. I went ahead and put in what was supposed to be in... The Helicopter Pads. They repair airborne units if you land on them.
Changes to units:
-All Rocket Soldier\Gunner units fire homing missiles now. They're the replacement Havoc soldiers for anti-aircraft fire.
-MRLS has a turret and fires better homing missiles which seek better and travel faster, being GDI's mobile anti-aircraft unit. Its price was increased to around $800 to compensate.
-The Artillery's price was increased to $600.
-The Mammoth Tank can hit airborne units with missiles now. It still costs $1,500 and has the cannon\missile improvements shown in Bunkers.
-The Recon Bike was added, being Nod's mobile anti-aircraft vehicle.
-The Transport Helicopters have a different start-up\shut-down\idle sound.
-The Apaches\Orcas have their original missile firing sounds, and a new machine gun sound.
-Sniper units do 20% of the damage they once did to aircraft.
|
 |
- Creator/Author:
Aircraftkiller
- Website:
N/A
- File Size:
2.28 MB
|
C&C Colossus 2: Revisited
|
Description: Colossus 2: Revisited is a from-scratch remake of the Colossus 2 map released a long while ago. The map is quite large, with a fortified civilian area in the center - which has lots of weapon spawns and some vehicles, etc. Tiberios appear in this map, providing a large increase in maximum health and armor, and provide some extra health and armor as well. Both snipers and transports will be very useful on this map, as there's a lot of open space to fight and move around in.
|
 |
- Creator/Author:
Justin Pereira
- Website:
N/A
- File Size:
3.16 MB
|
[ Pages:
1 |
2 |
3 |
4 |
5 ]
|
 |
|